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Design

2 articles in Design.

  1. Design

    Designing for people who are offline on purpose

    Trail crews, rangers and long-distance hikers do not want a better connection. They want software that never asks for one. Notes from two years of building Ridgeline, from the first field test with a trail crew to the sync model we shipped, and what we would change.

  2. Design

    Two days on a trail crew

    Before we drew a single screen for Ridgeline, we spent two days with a trail crew in Georgia, carrying tools and taking notes. The first part of a series on building an offline map for the people who keep trails open.